Month: June 2019

The Golden Mile Part 1

The Mission Remains In Babylon, the city of skyscrapers, the Golden Mile stood apart. In the heart of Downtown, in the business district named after itself, the Golden Mile was the city’s earliest arcology. From afar, the tower was a rounded column of pure golden light, looming high above the offices and commercial buildings around […]

Writing the Prepared Professional

One of the reasons I love thrillers is the genre’s dedication to authenticity. Cops talk and act like cops, spec ops guys see the world much differently from ordinary people, and so on. The genre provides a dramatised window into the lifestyles and activities of these professionals, and how they see the world. Key to […]

Designing for Games vs Designing for Stories

A week ago, PulpRev author Jon Mollison wrote a Twitter thread about the role of clerics in Dungeons and Dragons. Among the key insights was this: Wrong. Clerics are a great #dnd class because they fill a proper function within the game – secondary brick with defensive tac support. Designing the class to reflect a literary archetype puts the […]

SHOT GIRL and the Perils of Going Full Political

The best stories tell truths disguised as entertaining lies. But when a story starts with a lie, there is little truth in it left. J. A. Konrath’s latest novel, SHOT GIRL, is the twelfth installment in his Jack Daniels series. Daniels, a retired cop confined to a wheelchair, spends her days in a rehabilitation facility […]

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